Monetization well on track. VAS revenue increased by 16% YoY to RMB2.2bn (38% of total revenue) in 3Q22 and was inline with our estimate, driven by solid growth of its live streaming MPUs (+79% YoY). Bili’s integration of the PUGV and live streaming ecosystem continues to make progress, with the number of live broadcasters up by 67% YoY in 3Q22. Mobile game revenue recorded YoY growth of 5.7% to RMB1.5bn in 3Q22 (25% of total revenue), due to the newly launched games. Bili’s investment in game development capability began to bear fruit, with its self-developed games already accounting for 9% of mobile game revenue in 3Q22. Ad revenue grew by 16% YoY to RMB1.4bn in 3Q22 (23% of total revenue), supported by resilient growth of performance ad revenue.We expect ad revenue to be flattish YoY in 4Q22E, due to the high-base effect and macro challenges.
Shifting focus from user growth to user quality. Bili’s average MAUs in 3Q22 was up by 25% YoY and 9% QoQ to 333mn, with solid enhancement in marketing efficiency (S&M expenses: -25% YoY). User quality also further improved in 3Q22. Average time spend per DAU grew by 9% YoY to a record- high of 96 minutes; and average daily video views grew by 64% YoY to 3.7bn in 3Q22. Looking ahead, Bili will put more emphasis on DAU growth and user quality to drive its DAU/MAU ratio to c.30% in 2023E (3Q22: 27%), while the company also remains confident in achieving its 400mn MAU target by 2023E.
Maintain non-GAAP OP breakeven target in FY24E. Gross margin expanded by 3.2pct QoQ to 18.2% in 3Q22, attributable to the recovery of higher-margin ads & mobile game business, and the control in content investment. Bili’s expenses control initiative led to a drop of its total opex ratio from 55.6/59.7% in 3Q21/2Q22 to 50.1% in 3Q22. S&M expenses declined by 25% YoY to RMB1.2bn in 3Q22, equivalent to 21.1% of total revenue (3Q21/2Q22: 31.4/23.9%). Overall, adjusted net margin improved from -31.0/-40.0% in 3Q21/2Q22 to -30.4% in 3Q22. Management expects further decline in opex and narrowing net loss in 2023E, as the company optimizes its organizational structure (which will be completed by 4Q22) and controls marketing expenses.
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